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Added shader support, removed unused debugging puts statements and fixed Gosu Font.draw deprecation warning.
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7
shaders/fragment/lighting.glsl
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7
shaders/fragment/lighting.glsl
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# version 150
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out vec4 frag_colour;
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void main() {
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frag_colour = vec4(0.5, 0.0, 0.5, 1.0);
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}
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