diff --git a/lib/camera_controller.rb b/lib/camera_controller.rb
index 45af8c2..075d73f 100644
--- a/lib/camera_controller.rb
+++ b/lib/camera_controller.rb
@@ -1,26 +1,26 @@
class IMICFPS
class CameraController
include CommonMethods
-
+
def initialize(mode: :fpv, camera:, entity:)
# :fpv - First Person View
# :tpv - Third Person View
@mode = mode
@camera = camera
@entity = entity
-
+
@distance = 4
@origin_distance = @distance
- @constant_pitch = 0
-
+ @constant_pitch = 20.0
+
window.mouse_x, window.mouse_y = window.width / 2, window.height / 2
-
+
@true_mouse = Point.new(window.width / 2, window.height / 2)
@mouse_sensitivity = 20.0 # Less is faster, more is slower
@mouse_captured = true
@mouse_checked = 0
end
-
+
def distance_from_object
@distance
end
@@ -32,7 +32,7 @@ class IMICFPS
def vertical_distance_from_object
distance_from_object * Math.sin(@constant_pitch)
end
-
+
def position_camera
if defined?(@entity.first_person_view)
if @entity.first_person_view
@@ -45,7 +45,7 @@ class IMICFPS
x_offset = horizontal_distance_from_object * Math.sin(@entity.orientation.y.degrees_to_radians)
z_offset = horizontal_distance_from_object * Math.cos(@entity.orientation.y.degrees_to_radians)
- eye_height = @entity.bounding_box.max.y
+ eye_height = @entity.normalize_bounding_box.max.y
@camera.position.x = @entity.position.x - x_offset
@camera.position.y = @entity.position.y + eye_height
@@ -53,10 +53,10 @@ class IMICFPS
@camera.orientation.y = 180 - @entity.orientation.y
end
-
+
def update
position_camera
-
+
if @mouse_captured
delta = Float(@true_mouse.x - self.mouse_x) / (@mouse_sensitivity * @camera.field_of_view) * 70
@camera.orientation.y -= delta
@@ -73,7 +73,7 @@ class IMICFPS
@true_mouse.x, @true_mouse.y = window.mouse_x, window.mouse_y
end
end
-
+
def button_down(id)
case id
when Gosu::KB_LEFT_ALT, Gosu::KB_RIGHT_ALT
@@ -84,7 +84,7 @@ class IMICFPS
window.needs_cursor = false
end
end
-
+
def button_up(id); end
end
end
diff --git a/lib/game_objects/entities/editor.rb b/lib/game_objects/entities/editor.rb
index 5af890e..8b80e94 100644
--- a/lib/game_objects/entities/editor.rb
+++ b/lib/game_objects/entities/editor.rb
@@ -40,6 +40,7 @@ class IMICFPS
def backward
@velocity.z -= Math.cos(relative_y_rotation * Math::PI / 180) * relative_speed
+ @velocity.y += Math.sin(@orientation.x * Math::PI / 180) * relative_speed
@velocity.x += Math.sin(relative_y_rotation * Math::PI / 180) * relative_speed
end
@@ -62,12 +63,11 @@ class IMICFPS
end
def ascend
- @velocity.y += 1 * delta_time
+ @velocity.y += relative_speed
end
- alias :jump :ascend
def descend
- @velocity.y -= 1 * delta_time
+ @velocity.y -= relative_speed
end
def toggle_first_person_view
diff --git a/lib/hud/widgets/score_board.rb b/lib/hud/widgets/score_board.rb
index e2a3249..8d62243 100644
--- a/lib/hud/widgets/score_board.rb
+++ b/lib/hud/widgets/score_board.rb
@@ -61,7 +61,8 @@ class IMICFPS
data[:teams][1][:credits] = data[:players].select { |player| player[:team] == 1 }.map { |player| player[:credits] }.reduce(0, :+)
data[:teams][1][:score] = data[:players].select { |player| player[:team] == 1 }.map { |player| player[:score] }.reduce(0, :+)
- data[:players].sort! { |player| player[:score] }
+ data[:teams] = data[:teams].sort_by { |team| team[:score] }.reverse
+ data[:players] = data[:players].sort_by { |player| player[:score] }.reverse
return data
end
@@ -75,14 +76,16 @@ class IMICFPS
text = ""
text += "# Team Credits Score\n"
data[:teams].each_with_index do |team, i|
- text += "#{i} #{team[:name]} #{i.even? ? team[:credits] : '-----'} #{team[:score]}\n"
+ i += 1
+ text += "#{i} #{team[:name]} #{i.even? ? team[:credits] : '-----'} #{team[:score]}\n"
end
text += "\n"
text += "# Name Credits Score\n"
data[:players].each_with_index do |player, i|
- text += "#{i} #{player[:username]} #{i.even? ? player[:credits] : '-----'} #{player[:score]}\n"
+ i += 1
+ text += "#{i} #{player[:username]} #{player[:team].even? ? player[:credits] : '-----'} #{player[:score]}\n"
end
@text.text = text
diff --git a/lib/hud/widgets/squad.rb b/lib/hud/widgets/squad.rb
index 88c8fbc..ffa4d3b 100644
--- a/lib/hud/widgets/squad.rb
+++ b/lib/hud/widgets/squad.rb
@@ -3,9 +3,18 @@ class IMICFPS
class SquadWidget < HUD::Widget
def setup
@size = 288 # RADAR size
- @color = Gosu::Color.new(0x8800aa00)
+ @color = Gosu::Color.new(0xff00aa00)
- @text = Text.new("MATE\nTinyTanker\nOther Player Dude\nHuman 0xdeadbeef", size: 18, mode: :add, font: MONOSPACE_FONT, color: @color)
+ @text = Text.new(
+ "MATE\nTinyTanker\nOther Player Dude\nHuman 0xdeadbeef",
+ size: 18,
+ mode: :add,
+ font: SANS_SERIF_FONT,
+ color: @color,
+ shadow: true,
+ shadow_color: 0x88000000,
+ shadow_size: 0.75
+ )
end
def draw
diff --git a/lib/states/game_states/game.rb b/lib/states/game_states/game.rb
index 8d9e3b9..b6cc5c1 100644
--- a/lib/states/game_states/game.rb
+++ b/lib/states/game_states/game.rb
@@ -58,10 +58,12 @@ eos
InputMapper.keys.each do |key, pressed|
next unless pressed
- action = InputMapper.action(key)
- next unless action
+ actions = InputMapper.action(key)
+ next unless actions
- @player.send(action) if @player.respond_to?(action)
+ actions.each do |action|
+ @player.send(action) if @player.respond_to?(action)
+ end
end
end
diff --git a/lib/states/game_states/loading_state.rb b/lib/states/game_states/loading_state.rb
index 6eb1472..35df049 100644
--- a/lib/states/game_states/loading_state.rb
+++ b/lib/states/game_states/loading_state.rb
@@ -11,10 +11,10 @@ class IMICFPS
end
title IMICFPS::NAME
- @subheading = Text.new("Loading Map: #{@map_parser.metadata.name}", y: 100, size: 50, alignment: :center)
- @description = Text.new("Map created by: #{@map_parser.metadata.authors.join(", ")}\n#{@map_parser.metadata.description}", y: 180, size: 24, alignment: :center)
- @state = Text.new("Preparing...", y: window.height/2-40, size: 40, alignment: :center)
- @percentage = Text.new("0%", y: window.height - 100 + 25, size: 50, alignment: :center)
+ @subheading = Text.new("Loading Map: #{@map_parser.metadata.name}", y: 100, size: 50, alignment: :center, font: SANS_SERIF_FONT)
+ @description = Text.new("Map created by: #{@map_parser.metadata.authors.join(", ")}\n#{@map_parser.metadata.description}", y: 180, size: 24, alignment: :center, font: SANS_SERIF_FONT)
+ @state = Text.new("Preparing...", y: window.height/2-40, size: 40, alignment: :center, font: SANS_SERIF_FONT)
+ @percentage = Text.new("0%", y: window.height - 100 + 25, size: 50, alignment: :center, font: MONOSPACE_FONT)
@dummy_entity = nil
@assets = []
diff --git a/lib/tools/asset_viewer/lib/turn_table.rb b/lib/tools/asset_viewer/lib/turn_table.rb
index 25e4f2b..7da44c5 100644
--- a/lib/tools/asset_viewer/lib/turn_table.rb
+++ b/lib/tools/asset_viewer/lib/turn_table.rb
@@ -21,7 +21,7 @@ class IMICFPS
@light = Light.new(type: Light::DIRECTIONAL, id: available_light, position: Vector.new, diffuse: Vector.new(1, 1, 1, 1))
@lights << @light
- @camera = Camera.new(position: Vector.new(0, 1.5, 5), orientation: Vector.forward)
+ @camera = PerspectiveCamera.new(aspect_ratio: window.aspect_ratio, position: Vector.new(0, 1.5, 5), orientation: Vector.forward)
label @manifest.name, text_size: 50
label @manifest.model
@@ -56,7 +56,7 @@ class IMICFPS
def update
super
- @camera.update
+ # @camera.update
@light.position = @camera.position.clone
@light.position.y += 1.5
@camera_position.value = "Camera Position: X #{@camera.position.x.round(2)}, Y #{@camera.position.y.round(2)}, Z #{@camera.position.z.round(2)}"
diff --git a/lib/tools/map_editor/lib/editor.rb b/lib/tools/map_editor/lib/editor.rb
index 211662a..5716169 100644
--- a/lib/tools/map_editor/lib/editor.rb
+++ b/lib/tools/map_editor/lib/editor.rb
@@ -15,6 +15,7 @@ class IMICFPS
@crosshair = Crosshair.new
@map.setup
+ @map.add_entity(@editor)
end
def draw
@@ -45,7 +46,7 @@ class IMICFPS
end
end
- @editor.update
+ @editor.orientation.x = @camera.orientation.x
end
def button_down(id)
diff --git a/lib/ui/console.rb b/lib/ui/console.rb
index 52b5106..3a53ce0 100644
--- a/lib/ui/console.rb
+++ b/lib/ui/console.rb
@@ -10,10 +10,10 @@ class IMICFPS
@width = window.width / 4 * 3
@height = window.height / 4 * 3
- @input = Text.new("", x: 4, y: @height - (PADDING * 2), z: Console::Z + 1)
+ @input = Text.new("", x: 4, y: @height - (PADDING * 2), z: Console::Z + 1, font: MONOSPACE_FONT)
@input.y -= @input.height
- @history = Text.new("=== #{IMICFPS::NAME} v#{IMICFPS::VERSION} (#{IMICFPS::RELEASE_NAME}) ===\n\n", x: 4, z: Console::Z + 1)
+ @history = Text.new("=== #{IMICFPS::NAME} v#{IMICFPS::VERSION} (#{IMICFPS::RELEASE_NAME}) ===\n\n", x: 4, z: Console::Z + 1, font: MONOSPACE_FONT)
update_history_y
@command_history = []
diff --git a/lib/ui/menu.rb b/lib/ui/menu.rb
index 81c8800..fdc5eb3 100644
--- a/lib/ui/menu.rb
+++ b/lib/ui/menu.rb
@@ -20,24 +20,27 @@ class IMICFPS
@accent_color = ACCENT_COLOR
window.needs_cursor = true
- @__version_text = CyberarmEngine::Text.new("#{IMICFPS::NAME} v#{IMICFPS::VERSION} (#{IMICFPS::RELEASE_NAME})")
+ @__version_text = CyberarmEngine::Text.new("#{IMICFPS::NAME} v#{IMICFPS::VERSION} (#{IMICFPS::RELEASE_NAME})", font: MONOSPACE_FONT)
@__version_text.x = window.width - (@__version_text.width + 10)
@__version_text.y = window.height - (@__version_text.height + 10)
+
super(*args)
+
+ theme({ Label: { font: SANS_SERIF_FONT } })
end
def title(text, color = Gosu::Color::BLACK)
- @elements << Text.new(text, color: color, size: 100, x: 0, y: 15)
+ @elements << Text.new(text, color: color, size: 100, x: 0, y: 15, font: SANS_SERIF_FONT)
@_title = @elements.last
end
def subtitle(text, color = Gosu::Color::WHITE)
- @elements << Text.new(text, color: color, size: 50, x: 0, y: 100)
+ @elements << Text.new(text, color: color, size: 50, x: 0, y: 100, font: SANS_SERIF_FONT)
@_subtitle = @elements.last
end
def link(text, color = Gosu::Color.rgb(0,127,127), &block)
- text = Text.new(text, color: color, size: 50, x: 0, y: 100 + (60 * @elements.count))
+ text = Text.new(text, color: color, size: 50, x: 0, y: 100 + (60 * @elements.count), font: SANS_SERIF_FONT)
@elements << Link.new(text, self, block)
end
diff --git a/maps/islands_test_map.json b/maps/islands_test_map.json
index 4291d57..710e79e 100644
--- a/maps/islands_test_map.json
+++ b/maps/islands_test_map.json
@@ -17,7 +17,7 @@
"skydome":{
"package":"base",
"name":"skydome",
- "scale":0.08
+ "scale":0.37
},
"lights":[