Use persistent hash for config

This commit is contained in:
2020-01-29 18:18:46 -06:00
parent 201ddabbcc
commit 4f1b490600
14 changed files with 40 additions and 31 deletions

View File

@@ -102,7 +102,7 @@ class IMICFPS
glColorPointer(3, GL_FLOAT, 0, o.flattened_materials)
glNormalPointer(GL_FLOAT, 0, o.flattened_normals)
if $debug.get(:wireframe) # This is kinda expensive
if window.config.get(:debug_options, :wireframe) # This is kinda expensive
glDisable(GL_LIGHTING)
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE)
glPolygonOffset(2, 0.5)