From 5759055838273debdb15ffdd56d657d7de76f768 Mon Sep 17 00:00:00 2001 From: Cyberarm Date: Mon, 29 Mar 2021 08:14:29 -0500 Subject: [PATCH] Added initial gamma correction --- shaders/fragment/g_buffer.glsl | 3 +++ 1 file changed, 3 insertions(+) diff --git a/shaders/fragment/g_buffer.glsl b/shaders/fragment/g_buffer.glsl index 1638f29..ce3375a 100644 --- a/shaders/fragment/g_buffer.glsl +++ b/shaders/fragment/g_buffer.glsl @@ -23,4 +23,7 @@ void main() { fragColor = vec4(result, 1.0); fragNormal = outNormal; fragUV = outUV; + + float gamma = 2.2; + FragColor.rgb = pow(FragColor.rgb, vec3(1.0 / gamma)); }