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Added command to reload shaders at runtime, added support for shared scripts to Manifest, lights are now loadable from MapParser, misc changes.
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@@ -19,7 +19,7 @@ class IMICFPS
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@devisor = 500.0
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@name_image = Gosu::Image.from_text("#{Etc.getlogin}", 100, font: "Consolas", align: :center)
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@name_texture_id = Texture.new(@name_image).id
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@name_texture_id = Texture.new(image: @name_image).id
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end
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def draw_nameplate
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