Added command to reload shaders at runtime, added support for shared scripts to Manifest, lights are now loadable from MapParser, misc changes.

This commit is contained in:
2020-03-24 09:51:20 -05:00
parent 2ad1385fb4
commit 578c00673d
18 changed files with 201 additions and 39 deletions

View File

@@ -20,6 +20,57 @@
"scale":0.08
},
"lights":[
{
"type":"directional",
"intensity": 1,
"position": {
"x":30,
"y":10,
"z":30
},
"diffuse": {
"red":1,
"green":1,
"blue":1
},
"ambient": {
"red":0.5,
"green":0.5,
"blue":0.5
},
"specular": {
"red":0.2,
"green":0.2,
"blue":0.2
}
},
{
"type":"directional",
"intensity": 1,
"position": {
"x":0,
"y":100,
"z":0
},
"diffuse": {
"red":1,
"green":0.5,
"blue":0.1
},
"ambient": {
"red":0.5,
"green":0.5,
"blue":0.5
},
"specular": {
"red":0.2,
"green":0.2,
"blue":0.2
}
}
],
"entities":[
{
"package":"base",