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Moved renderering system and model loading into CyberarmEngine, added island_test_map
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32
assets/base/islands_terrain/model/islands_terrain.mtl
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32
assets/base/islands_terrain/model/islands_terrain.mtl
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# Blender MTL File: 'islands_terrain.blend'
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# Material Count: 3
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newmtl Ground
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Ns 225.000000
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Ka 1.000000 1.000000 1.000000
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Kd 0.137348 0.064835 0.000000
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Ks 0.500000 0.500000 0.500000
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Ke 0.000000 0.000000 0.000000
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Ni 1.450000
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d 1.000000
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illum 2
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newmtl Rock
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Ns 225.000000
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Ka 1.000000 1.000000 1.000000
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Kd 0.388300 0.159443 0.000000
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Ks 0.500000 0.500000 0.500000
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Ke 0.000000 0.000000 0.000000
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Ni 1.450000
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d 1.000000
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illum 2
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newmtl Water
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Ns 225.000000
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Ka 1.000000 1.000000 1.000000
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Kd 0.003266 0.332269 0.800000
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Ks 0.500000 0.500000 0.500000
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Ke 0.000000 0.000000 0.000000
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Ni 1.450000
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d 1.000000
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illum 2
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