mirror of
https://github.com/cyberarm/i-mic-fps.git
synced 2025-12-15 15:42:35 +00:00
Progress towards modern gl made
This commit is contained in:
@@ -4,25 +4,23 @@ class IMICFPS
|
||||
|
||||
attr_reader :opengl_renderer, :bounding_box_renderer
|
||||
|
||||
def initialize(map:)
|
||||
@map = map
|
||||
|
||||
@bounding_box_renderer = BoundingBoxRenderer.new(map: map)
|
||||
def initialize
|
||||
# @bounding_box_renderer = BoundingBoxRenderer.new(map: map)
|
||||
@opengl_renderer = OpenGLRenderer.new
|
||||
end
|
||||
|
||||
def draw
|
||||
@map.entities.each do |object|
|
||||
def draw(camera, lights, entities)
|
||||
entities.each do |object|
|
||||
if object.visible && object.renderable
|
||||
# Render bounding boxes before transformation is applied
|
||||
@bounding_box_renderer.create_bounding_box(object, object.model.bounding_box, object.debug_color, object.object_id) if $debug.get(:boundingboxes)
|
||||
# @bounding_box_renderer.create_bounding_box(object, object.model.bounding_box, object.debug_color, object.object_id) if $debug.get(:boundingboxes)
|
||||
|
||||
@opengl_renderer.draw_object(object)
|
||||
@opengl_renderer.draw_object(camera, lights, object)
|
||||
end
|
||||
end
|
||||
|
||||
@bounding_box_renderer.draw_bounding_boxes if $debug.get(:boundingboxes)
|
||||
window.number_of_vertices+=@bounding_box_renderer.vertex_count if $debug.get(:boundingboxes)
|
||||
# @bounding_box_renderer.draw_bounding_boxes if $debug.get(:boundingboxes)
|
||||
# window.number_of_vertices+=@bounding_box_renderer.vertex_count if $debug.get(:boundingboxes)
|
||||
# @bounding_box_renderer.bounding_boxes.clear
|
||||
end
|
||||
|
||||
|
||||
Reference in New Issue
Block a user