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Switched back to old model renderer while fixing vbo based renderer, set stats text shadow color to black, fixed tab completion showing empty list of available options when tab completion triggered
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@@ -24,7 +24,7 @@ class IMICFPS
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@crosshair_color = Gosu::Color.rgb(255,127,0)
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# @font = Gosu::Font.new(18, name: "DejaVu Sans")
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@text = Text.new("Pending...", x: 10, y: 10, z: 1, size: 18, font: "DejaVu Sans")
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@text = Text.new("Pending...", x: 10, y: 10, z: 1, size: 18, font: "DejaVu Sans", shadow_color: Gosu::Color::BLACK)
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Light.new(x: 3, y: -6, z: 6, game_state: self)
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Light.new(x: 0, y: 100, z: 0, diffuse: Color.new(1.0, 0.5, 0.1), game_state: self)
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