Switched back to old model renderer while fixing vbo based renderer, set stats text shadow color to black, fixed tab completion showing empty list of available options when tab completion triggered

This commit is contained in:
2019-08-12 21:27:04 -05:00
parent d07130b03b
commit 771b6a4247
4 changed files with 34 additions and 15 deletions

View File

@@ -24,7 +24,7 @@ class IMICFPS
@crosshair_color = Gosu::Color.rgb(255,127,0)
# @font = Gosu::Font.new(18, name: "DejaVu Sans")
@text = Text.new("Pending...", x: 10, y: 10, z: 1, size: 18, font: "DejaVu Sans")
@text = Text.new("Pending...", x: 10, y: 10, z: 1, size: 18, font: "DejaVu Sans", shadow_color: Gosu::Color::BLACK)
Light.new(x: 3, y: -6, z: 6, game_state: self)
Light.new(x: 0, y: 100, z: 0, diffuse: Color.new(1.0, 0.5, 0.1), game_state: self)