Improved shader error formatting, hide puts statements that are only useful in debug mode.

This commit is contained in:
2018-12-11 11:56:53 -06:00
parent 6341c3b817
commit 82265394eb
7 changed files with 31 additions and 13 deletions

View File

@@ -1,7 +1,8 @@
# version 150
# extension GL_ARB_explicit_attrib_location : enable
layout(location = 0) in vec3 vert;
in vec3 vert;
uniform vec3 SunLight;
void main() {
gl_Position = vec4(vert, 1.0);