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Fixed lighting artifacts caused by untransformed normals, added 'Scene' for holding objects for rendering, added turn table models to menus using a scene, misc other changes.
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@@ -9,7 +9,7 @@ class IMICFPS
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id:,
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type: Light::POINT,
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ambient: Vector.new(0.5, 0.5, 0.5, 1),
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diffuse: Vector.new(1, 0.5, 0, 1),
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diffuse: Vector.new(1, 1, 1, 1),
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specular: Vector.new(0.2, 0.2, 0.2, 1),
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position: Vector.new(0, 0, 0, 0),
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intensity: 1
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