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Broken mouse input, texture mapping issue persists.
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@@ -18,6 +18,8 @@ end
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BoundingBox = Struct.new(:min_x, :min_y, :min_z, :max_x, :max_y, :max_z)
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$debug = true if ARGV.join.include?("--debug")
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require_relative "lib/objects/light"
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require_relative "lib/wavefront/parser"
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require_relative "lib/wavefront/model"
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@@ -25,6 +27,6 @@ require_relative "lib/wavefront/object"
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require_relative "lib/wavefront/material"
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require_relative "lib/window"
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MODEL_METER_SCALE = 0.0009 # Objects exported from blender using the millimeter object scale will be close to 1 GL unit
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MODEL_METER_SCALE = 0.001 # Objects exported from blender using the millimeter object scale will be close to 1 GL unit
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IMICFPS::Window.new.show
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