Added evergreen_tree model, added work-in-progress collada parser, renamed ModelLoader to ModelCache

This commit is contained in:
2020-01-30 11:25:31 -06:00
parent 31f0fa141b
commit 8b35bf037e
13 changed files with 529 additions and 41 deletions

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@@ -6,6 +6,7 @@ require "time"
require "opengl"
require "glu"
require "nokogiri"
begin
require_relative "../cyberarm_engine/lib/cyberarm_engine"
@@ -75,7 +76,6 @@ require_relative "lib/component"
require_relative "lib/components/building"
require_relative "lib/game_objects/entity"
require_relative "lib/game_objects/model_loader"
require_relative "lib/game_objects/light"
require_relative "lib/game_objects/camera"
@@ -84,11 +84,13 @@ require_relative "lib/game_objects/entities/skydome"
require_relative "lib/game_objects/entities/terrain"
require_relative "lib/model"
require_relative "lib/model_cache"
require_relative "lib/model/parser"
require_relative "lib/model/model_object"
require_relative "lib/model/material"
require_relative "lib/model/parsers/wavefront_parser"
require_relative "lib/model/parsers/collada_parser"
require_relative "lib/map_parser"
require_relative "lib/manifest"