Ran rubocop autocorrect

This commit is contained in:
2020-12-02 17:37:48 -06:00
parent aa30ff73d0
commit 95bea199ed
116 changed files with 758 additions and 575 deletions

View File

@@ -1,4 +1,5 @@
# frozen_string_literal: true
begin
require_relative "../cyberarm_engine/lib/cyberarm_engine"
rescue LoadError
@@ -13,26 +14,26 @@ class Window < Gosu::Window
@slope = 250
@color_step = 10
@base_color = Gosu::Color.rgb(255, 127, 0)
@title = CyberarmEngine::Text.new("I-MIC FPS", color: Gosu::Color.rgb(255,127,0), size: 100, x: 0, y: 15, alignment: :center)
@singleplayer = CyberarmEngine::Text.new("Singleplayer", color: Gosu::Color.rgb(0,127,127), size: 50, x: 0, y: 150, alignment: :center)
@title = CyberarmEngine::Text.new("I-MIC FPS", color: Gosu::Color.rgb(255, 127, 0), size: 100, x: 0, y: 15, alignment: :center)
@singleplayer = CyberarmEngine::Text.new("Singleplayer", color: Gosu::Color.rgb(0, 127, 127), size: 50, x: 0, y: 150, alignment: :center)
end
def draw
@background ||= Gosu.record(Gosu.screen_width, Gosu.screen_height) do
((Gosu.screen_height+@slope)/@size).times do |i|
((Gosu.screen_height + @slope) / @size).times do |i|
fill_quad(
0, i*@size,
0, @slope+(i*@size),
Gosu.screen_width/2, (-@slope)+(i*@size),
Gosu.screen_width/2, i*@size,
Gosu::Color.rgba(@base_color.red-i*@color_step, @base_color.green-i*@color_step, @base_color.blue-i*@color_step, 200)
0, i * @size,
0, @slope + (i * @size),
Gosu.screen_width / 2, (-@slope) + (i * @size),
Gosu.screen_width / 2, i * @size,
Gosu::Color.rgba(@base_color.red - i * @color_step, @base_color.green - i * @color_step, @base_color.blue - i * @color_step, 200)
)
fill_quad(
Gosu.screen_width, i*@size,
Gosu.screen_width, @slope+(i*@size),
Gosu.screen_width/2, (-@slope)+(i*@size),
Gosu.screen_width/2, i*@size,
Gosu::Color.rgba(@base_color.red-i*@color_step, @base_color.green-i*@color_step, @base_color.blue-i*@color_step, 200)
Gosu.screen_width, i * @size,
Gosu.screen_width, @slope + (i * @size),
Gosu.screen_width / 2, (-@slope) + (i * @size),
Gosu.screen_width / 2, i * @size,
Gosu::Color.rgba(@base_color.red - i * @color_step, @base_color.green - i * @color_step, @base_color.blue - i * @color_step, 200)
)
end
end
@@ -41,8 +42,8 @@ class Window < Gosu::Window
# Box
draw_rect(
Gosu.screen_width/4, 0,
Gosu.screen_width/2, Gosu.screen_height,
Gosu.screen_width / 4, 0,
Gosu.screen_width / 2, Gosu.screen_height,
Gosu::Color.rgba(100, 100, 100, 150)
# Gosu::Color.rgba(@base_color.red+@color_step, @base_color.green+@color_step, @base_color.blue+@color_step, 200)
)
@@ -54,21 +55,21 @@ class Window < Gosu::Window
# Cursor
fill_quad(
mouse_x, mouse_y,
mouse_x+16, mouse_y+16,
mouse_x, mouse_y+16,
mouse_x, mouse_y+16,
mouse_x + 16, mouse_y + 16,
mouse_x, mouse_y + 16,
mouse_x, mouse_y + 16,
Gosu::Color::RED, Float::INFINITY
)
end
def fill_quad(x1, y1, x2, y2, x3, y3, x4, y4, color = Gosu::Color::WHITE, z = 0, mode = :default)
draw_quad(
x1,y1, color,
x2,y2, color,
x3,y3, color,
x4,y4, color,
x1, y1, color,
x2, y2, color,
x3, y3, color,
x4, y4, color,
z, mode
)
)
end
def button_up(id)
@@ -80,4 +81,4 @@ class Window < Gosu::Window
end
end
Window.new.show
Window.new.show