Ran rubocop autocorrect

This commit is contained in:
2020-12-02 17:37:48 -06:00
parent aa30ff73d0
commit 95bea199ed
116 changed files with 758 additions and 575 deletions

View File

@@ -1,4 +1,5 @@
# frozen_string_literal: true
class IMICFPS
class HUD
class AmmoWidget < HUD::Widget
@@ -18,7 +19,7 @@ class IMICFPS
def update
if (Gosu.milliseconds / 1000.0) % 1.0 >= 0.9
random = "#{rand(0..199)}".rjust(3, "0")
random = rand(0..199).to_s.rjust(3, "0")
@text.text = "#{random}/999"
end
@@ -27,4 +28,4 @@ class IMICFPS
end
end
end
end
end

View File

@@ -1,4 +1,5 @@
# frozen_string_literal: true
class IMICFPS
class HUD
class ChatHistoryWidget < HUD::Widget
@@ -36,8 +37,8 @@ class IMICFPS
end
def random_message
usernames = [
"Cyberarm", "Cyber", "TankKiller", "DavyJones",
usernames = %w[
Cyberarm Cyber TankKiller DavyJones
]
entities = [
"Alternate Tank", "Hover Hank", "Helicopter", "Jeep"
@@ -47,12 +48,12 @@ class IMICFPS
"Compass Bridge", "Compass Power Plant", "Gort Power Plant", "Gort Bridge", "Nest"
]
events = [:spot, :kill, :target, :message]
events = %i[spot kill target message]
messages = [
"Need more tanks!",
"I need 351 credits to purchase a tank",
"I got 300",
"I got 300"
]
segments = {
@@ -74,4 +75,4 @@ class IMICFPS
end
end
end
end
end

View File

@@ -1,4 +1,5 @@
# frozen_string_literal: true
class IMICFPS
class HUD
class CrosshairWidget < HUD::Widget
@@ -7,10 +8,10 @@ class IMICFPS
@color = Gosu::Color.new(0x44ffffff)
@image = Gosu::Image.new("#{GAME_ROOT_PATH}/static/crosshairs/crosshair.png")
@last_changed_time = Gosu.milliseconds
@change_interval = 1_500
@colors = [0xffffffff, 0xaaffffff, 0x88ffffff, 0x22ffffff]
end

View File

@@ -1,4 +1,5 @@
# frozen_string_literal: true
class IMICFPS
class HUD
class HealthWidget < HUD::Widget
@@ -26,9 +27,7 @@ class IMICFPS
)
bottom_right = (window.width / 2 - @width / 2) + @width * @health - @slant
if @width * @health - @slant < @slant
bottom_right = (window.width / 2 - @width / 2) + @slant
end
bottom_right = (window.width / 2 - @width / 2) + @slant if @width * @health - @slant < @slant
# Current Health
fill_quad(
@@ -41,7 +40,7 @@ class IMICFPS
end
def update
percentage = "#{(@health * 100).round}".rjust(3, "0")
percentage = (@health * 100).round.to_s.rjust(3, "0")
@text.text = "[Health #{percentage}%]"
@text.x = window.width / 2 - @text.width / 2
@text.y = @spacer + Widget.margin + @height / 2 - @text.height / 2
@@ -51,4 +50,4 @@ class IMICFPS
end
end
end
end
end

View File

@@ -1,4 +1,5 @@
# frozen_string_literal: true
class IMICFPS
class HUD
class RadarWidget < HUD::Widget

View File

@@ -1,9 +1,10 @@
# frozen_string_literal: true
class IMICFPS
class HUD
class ScoreBoardWidget < HUD::Widget
def setup
@usernames = Array("AAAA".."zzzz")#"Adran".."Zebra")
@usernames = Array("AAAA".."zzzz") # "Adran".."Zebra")
@text = CyberarmEngine::Text.new(
"",
@@ -36,12 +37,12 @@ class IMICFPS
{
name: "Compass",
credits: 0,
score: 0,
score: 0
},
{
name: "Gort",
credits: 0,
score: 0,
score: 0
}
],
players: []
@@ -56,8 +57,8 @@ class IMICFPS
}
end
data[:teams][0][:credits] = data[:players].select { |player| player[:team] == 0 }.map { |player| player[:credits] }.reduce(0, :+)
data[:teams][0][:score] = data[:players].select { |player| player[:team] == 0 }.map { |player| player[:score] }.reduce(0, :+)
data[:teams][0][:credits] = data[:players].select { |player| (player[:team]).zero? }.map { |player| player[:credits] }.reduce(0, :+)
data[:teams][0][:score] = data[:players].select { |player| (player[:team]).zero? }.map { |player| player[:score] }.reduce(0, :+)
data[:teams][1][:credits] = data[:players].select { |player| player[:team] == 1 }.map { |player| player[:credits] }.reduce(0, :+)
data[:teams][1][:score] = data[:players].select { |player| player[:team] == 1 }.map { |player| player[:score] }.reduce(0, :+)
@@ -65,12 +66,12 @@ class IMICFPS
data[:teams] = data[:teams].sort_by { |team| team[:score] }.reverse
data[:players] = data[:players].sort_by { |player| player[:score] }.reverse
return data
data
end
def set_text
team_header = [:name, :credits, :score]
player_header = [:username, :credits, :score]
team_header = %i[name credits score]
player_header = %i[username credits score]
data = generate_random_data
@@ -78,7 +79,7 @@ class IMICFPS
text += "# Team Credits Score\n"
data[:teams].each_with_index do |team, i|
i += 1
text += "<c=#{team[:name] == "Compass" ? 'ffe66100' : 'ffa51d2d'}>#{i} #{team[:name]} #{i.even? ? team[:credits] : '-----'} #{team[:score]}</c>\n"
text += "<c=#{team[:name] == 'Compass' ? 'ffe66100' : 'ffa51d2d'}>#{i} #{team[:name]} #{i.even? ? team[:credits] : '-----'} #{team[:score]}</c>\n"
end
text += "\n"
@@ -93,4 +94,4 @@ class IMICFPS
end
end
end
end
end

View File

@@ -1,4 +1,5 @@
# frozen_string_literal: true
class IMICFPS
class HUD
class SquadWidget < HUD::Widget