Ran rubocop autocorrect

This commit is contained in:
2020-12-02 17:37:48 -06:00
parent aa30ff73d0
commit 95bea199ed
116 changed files with 758 additions and 575 deletions

View File

@@ -1,16 +1,16 @@
# frozen_string_literal: true
class IMICFPS
class Window < CyberarmEngine::Window
attr_accessor :number_of_vertices, :needs_cursor
attr_reader :renderer, :scene, :config, :director
attr_reader :renderer, :scene, :config, :director, :console, :delta_time
attr_reader :console, :delta_time
def initialize(window_width = 1280, window_height = 720, fullscreen = false)
fps_target = (ARGV.first.to_i != 0) ? ARGV.first.to_i : 60
fps_target = ARGV.first.to_i != 0 ? ARGV.first.to_i : 60
if ARGV.join.include?("--native")
super(width: Gosu.screen_width, height: Gosu.screen_height, fullscreen: true, resizable: true, update_interval: 1000.0/fps_target)
super(width: Gosu.screen_width, height: Gosu.screen_height, fullscreen: true, resizable: true, update_interval: 1000.0 / fps_target)
else
super(width: window_width, height: window_height, fullscreen: fullscreen, resizable: true, update_interval: 1000.0/fps_target)
super(width: window_width, height: window_height, fullscreen: fullscreen, resizable: true, update_interval: 1000.0 / fps_target)
end
$window = self
I18n.load_path << Dir["#{GAME_ROOT_PATH}/locales/*.yml"]
@@ -19,14 +19,14 @@ class IMICFPS
I18n.locale = language if I18n.available_locales.include?(language)
@needs_cursor = false
@cursor = Gosu::Image.new(IMICFPS::GAME_ROOT_PATH + "/static/cursors/pointer.png")
@cursor = Gosu::Image.new("#{IMICFPS::GAME_ROOT_PATH}/static/cursors/pointer.png")
@number_of_vertices = 0
self.caption = "#{IMICFPS::NAME} v#{IMICFPS::VERSION} (#{IMICFPS::RELEASE_NAME})"
@director = Networking::Director.new
@config = CyberarmEngine::ConfigFile.new(file: IMICFPS::GAME_ROOT_PATH + "/data/config.json")
@config = CyberarmEngine::ConfigFile.new(file: "#{IMICFPS::GAME_ROOT_PATH}/data/config.json")
@show_console = false
@console = Console.new
Commands::Command.setup
@@ -37,7 +37,7 @@ class IMICFPS
@scene = TurnTableScene.new
@overlay = Overlay.new
@canvas_size = Vector.new(self.width, self.height)
@canvas_size = Vector.new(width, height)
at_exit do
@config.save!
@@ -49,7 +49,7 @@ class IMICFPS
end
def preload_default_shaders
shaders = ["g_buffer", "lighting"]
shaders = %w[g_buffer lighting]
shaders.each do |shader|
Shader.new(
name: shader,
@@ -71,9 +71,9 @@ class IMICFPS
@overlay.draw
draw_cursor if needs_cursor
_canvas_size = Vector.new(self.width, self.height)
_canvas_size = Vector.new(width, height)
if @canvas_size != _canvas_size
@renderer = Renderer.new#@renderer.canvas_size_changed
@renderer = Renderer.new # @renderer.canvas_size_changed
@canvas_size = _canvas_size
end
end