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Collision stuff
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@@ -8,6 +8,7 @@ class IMICFPS
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def setup
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bind_model("base", "biped")
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@collision = :dynamic
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@speed = 2.5 # meter's per second
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@running_speed = 6.8 # meter's per second
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@@ -2,6 +2,7 @@ class IMICFPS
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class Skydome < Entity
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def setup
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bind_model("base", "skydome")
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@collision = :none
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end
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def draw
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