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Fixed bug that prevented Asset Viewer from using shader, manifests are now sorted by name, fixed sponza test model manifest
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@@ -13,6 +13,10 @@ class IMICFPS
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$window.config[:debug_options, key] = value
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end
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def get(key)
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$window.config.get(:debug_options, key)
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end
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def setup
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set(:boundingboxes, false) if $window.config.get(:debug_options, :boundingboxes).nil?
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set(:wireframe, false) if $window.config.get(:debug_options, :wireframe).nil?
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