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Restructured 'objects' folder into a meaningful 'assets' folder, added 'war_factory' model, refactored GameObject#bind_model and ModelLoader to understand the restructuring.
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assets/base/randomish_terrain/randomish_terrain.yaml
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assets/base/randomish_terrain/randomish_terrain.yaml
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---
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name: "randomish_terrain"
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model: "randomish_terrain.obj"
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