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Restructured 'objects' folder into a meaningful 'assets' folder, added 'war_factory' model, refactored GameObject#bind_model and ModelLoader to understand the restructuring.
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assets/base/skydome/model/skydome.mtl
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13
assets/base/skydome/model/skydome.mtl
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# Blender MTL File: 'None'
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# Material Count: 1
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newmtl Material.001
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Ns 94.117647
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Ka 0.000000 0.000000 0.000000
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Kd 0.129836 0.406902 0.640000
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Ks 0.000000 0.000000 0.000000
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Ke 0.000000 0.000000 0.000000
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Ni 1.000000
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d 1.000000
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illum 2
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map_Kd assets/base/skydome/textures/skydome_next.png
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2444
assets/base/skydome/model/skydome.obj
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2444
assets/base/skydome/model/skydome.obj
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