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Restructured 'objects' folder into a meaningful 'assets' folder, added 'war_factory' model, refactored GameObject#bind_model and ModelLoader to understand the restructuring.
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assets/base/tree/model/tree.mtl
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assets/base/tree/model/tree.mtl
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# Blender MTL File: 'None'
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# Material Count: 2
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newmtl Material.002
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Ns 94.117647
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Ka 1.000000 1.000000 1.000000
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Kd 0.181267 0.106319 0.092156
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Ks 0.500000 0.500000 0.500000
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Ke 0.000000 0.000000 0.000000
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Ni 1.000000
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d 1.000000
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illum 2
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newmtl leaf.001
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Ns 94.117647
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Ka 1.000000 1.000000 1.000000
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Kd 0.127997 0.491692 0.000000
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Ks 0.500000 0.500000 0.500000
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Ke 0.000000 0.000000 0.000000
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Ni 1.000000
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d 1.000000
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illum 2
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