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Restructured 'objects' folder into a meaningful 'assets' folder, added 'war_factory' model, refactored GameObject#bind_model and ModelLoader to understand the restructuring.
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@@ -1,4 +1,5 @@
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require "fiddle"
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require "yaml"
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require "opengl"
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require "glu"
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@@ -94,7 +95,7 @@ require_relative "lib/wavefront/model"
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require_relative "lib/window"
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MODEL_METER_SCALE = 0.001 # Objects exported from blender using the millimeter object scale will be close to 1 GL unit
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MODEL_METER_SCALE = 1.0 # Objects exported from blender using the millimeter object scale will be close to 1 GL unit
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if ARGV.join.include?("--profile")
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