Restructured 'objects' folder into a meaningful 'assets' folder, added 'war_factory' model, refactored GameObject#bind_model and ModelLoader to understand the restructuring.

This commit is contained in:
2019-02-17 10:50:08 -06:00
parent 3f7c5e992d
commit 9f6f330202
45 changed files with 3899 additions and 2442 deletions

View File

@@ -16,7 +16,7 @@ class IMICFPS
object.debug_color = Color.new(1.0,0.0,0.0)
b.debug_color = Color.new(1.0,0.0,0.0)
@game_state.game_objects.delete(object) unless object.is_a?(Player)
# @game_state.game_objects.delete(object) unless object.is_a?(Player)
puts "#{object} is intersecting #{b}" if object.is_a?(Player)
else
object.debug_color = Color.new(0,1,0)
@@ -31,4 +31,4 @@ class IMICFPS
# @aabb_tree.rebuild
end
end
end
end