Restructured 'objects' folder into a meaningful 'assets' folder, added 'war_factory' model, refactored GameObject#bind_model and ModelLoader to understand the restructuring.

This commit is contained in:
2019-02-17 10:50:08 -06:00
parent 3f7c5e992d
commit 9f6f330202
45 changed files with 3899 additions and 2442 deletions

View File

@@ -7,7 +7,7 @@ class IMICFPS
attr_reader :name, :bound_model, :first_person_view
def setup
bind_model(ModelLoader.new(type: :obj, file_path: "objects/biped.obj", game_object: self))
bind_model("base", "biped")
@speed = 2.5 # meter's per second
@running_speed = 6.8 # meter's per second
@old_speed = @speed