Restructured 'objects' folder into a meaningful 'assets' folder, added 'war_factory' model, refactored GameObject#bind_model and ModelLoader to understand the restructuring.

This commit is contained in:
2019-02-17 10:50:08 -06:00
parent 3f7c5e992d
commit 9f6f330202
45 changed files with 3899 additions and 2442 deletions

View File

@@ -14,6 +14,8 @@ class IMICFPS
Tree.new(x: rand(@terrain.width)-(@terrain.width/2.0), z: rand(@terrain.depth)-(@terrain.depth/2.0), terrain: @terrain, game_state: self)
end
TestObject.new(terrain: @terrain, game_state: self, scale: 1.0)
@player = Player.new(x: 1, y: 0, z: -1, terrain: @terrain, game_state: self)
@camera = Camera.new(x: 0, y: -2, z: 1)
@camera.attach_to(@player)
@@ -142,4 +144,4 @@ eos
puts 'Bye'
end
end
end
end