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https://github.com/cyberarm/i-mic-fps.git
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Moved constants into their own file, LoadingState now loads shaders and now shows 'Loading [model|shader] name...', tweaked player running speed, Player model is no longer rendered when in first person view, removed redundant ShaderManager
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@@ -62,12 +62,9 @@ if RUBY_VERSION < "2.5.0"
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end
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end
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class IMICFPS
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GAME_ROOT_PATH = File.expand_path(File.dirname(__FILE__))
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end
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include CyberarmEngine
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require_relative "lib/version"
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require_relative "lib/constants"
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require_relative "lib/common_methods"
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require_relative "lib/trees/aabb_tree_debug"
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@@ -75,7 +72,6 @@ require_relative "lib/trees/aabb_tree"
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require_relative "lib/trees/aabb_node"
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require_relative "lib/managers/input_mapper"
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require_relative "lib/managers/shader_manager"
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require_relative "lib/managers/entity_manager"
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require_relative "lib/managers/light_manager"
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require_relative "lib/managers/network_manager"
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