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Moved constants into their own file, LoadingState now loads shaders and now shows 'Loading [model|shader] name...', tweaked player running speed, Player model is no longer rendered when in first person view, removed redundant ShaderManager
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@@ -96,6 +96,12 @@ class IMICFPS
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raise "InputMapper.action(#{key}) is nil!" unless answer
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answer
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end
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def self.reset_keys
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@@keys.each do |key, value|
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@@keys[key] = false
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end
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end
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end
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end
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