Split up Renderer into OpenGL and BoundBox renderers, rotate Player nameplate 180d

This commit is contained in:
2018-09-20 09:47:09 -05:00
parent 35b5ee948a
commit a5b2ab7992
6 changed files with 291 additions and 248 deletions

View File

@@ -49,7 +49,7 @@ class IMICFPS
LightManager.lights.each(&:draw)
@camera.draw
@renderer.draw_object(@skydome) if @skydome.renderable
@renderer.opengl_renderer.draw_object(@skydome) if @skydome.renderable
glEnable(GL_DEPTH_TEST)
@renderer.draw