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Replaced Vertex struct with Vector class
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@@ -94,8 +94,8 @@ class IMICFPS
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# if $debug && @entity
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# glBegin(GL_LINES)
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# glColor3f(1,0,0)
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# glVector3f(@x, @y, @z)
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# glVector3f(@entity.x, @entity.y, @entity.z)
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# glVertex3f(@x, @y, @z)
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# glVertex3f(@entity.x, @entity.y, @entity.z)
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# glEnd
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# end
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end
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