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https://github.com/cyberarm/i-mic-fps.git
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Rubocop autocorrect frozen string literal cop
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@@ -1,3 +1,4 @@
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# frozen_string_literal: true
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class IMICFPS
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class CollisionManager
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attr_reader :map, :collisions
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@@ -1,3 +1,4 @@
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# frozen_string_literal: true
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class IMICFPS
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module EntityManager # Get included into GameState context
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def add_entity(entity)
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@@ -1,3 +1,4 @@
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# frozen_string_literal: true
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class IMICFPS
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class InputMapper
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@@keymap = {}
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@@ -1,3 +1,4 @@
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# frozen_string_literal: true
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class IMICFPS
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module LightManager
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MAX_LIGHTS = OpenGL::GL_MAX_LIGHTS
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@@ -1,3 +1,4 @@
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# frozen_string_literal: true
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class IMICFPS
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class PhysicsManager
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def initialize(collision_manager:)
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@@ -1,3 +1,4 @@
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# frozen_string_literal: true
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class IMICFPS
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module SoundManager
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extend CyberarmEngine::Common
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