Rubocop autocorrect frozen string literal cop

This commit is contained in:
2020-12-02 17:29:01 -06:00
parent 791351f2f5
commit aa30ff73d0
116 changed files with 116 additions and 0 deletions

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# frozen_string_literal: true
class IMICFPS
class CollisionManager
attr_reader :map, :collisions

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# frozen_string_literal: true
class IMICFPS
module EntityManager # Get included into GameState context
def add_entity(entity)

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# frozen_string_literal: true
class IMICFPS
class InputMapper
@@keymap = {}

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# frozen_string_literal: true
class IMICFPS
module LightManager
MAX_LIGHTS = OpenGL::GL_MAX_LIGHTS

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# frozen_string_literal: true
class IMICFPS
class PhysicsManager
def initialize(collision_manager:)

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# frozen_string_literal: true
class IMICFPS
module SoundManager
extend CyberarmEngine::Common