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Removed entity management from Game, refactored Map to MapLoader and added Map to manage world
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@@ -19,7 +19,7 @@ class IMICFPS
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end
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def simulate
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@collision_manager.game_state.entities.each do |entity|
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@collision_manager.map.entities.each do |entity|
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entity.position.x += entity.velocity.x * entity.delta_time
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entity.position.y += entity.velocity.y * entity.delta_time
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entity.position.z += entity.velocity.z * entity.delta_time
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