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Implemented event system, Implemented initial bit of scripting system, Stubbed component system. Entities can now use the scripting system to place their 'decorations'
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@@ -1,9 +1,10 @@
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context Vehicle # Generic, Weapon
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component(:vehicle) # Generic, Weapon
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on.button_down(:interact) do |event|
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if event.player.touching?(event.entity)
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event.player.enter_vehicle
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elsif event.player.driving?(event.entity) or event.player.passenger?(event.entity)
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event.player.exit_vehicle
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end
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$window.console.stdin("#{event.entity.name} handled button_down(:interact)")
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# if event.player.touching?(event.entity)
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# event.player.enter_vehicle
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# elsif event.player.driving?(event.entity) or event.player.passenger?(event.entity)
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# event.player.exit_vehicle
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# end
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end
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