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Added prototype multiplayer lobby
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@@ -5,11 +5,10 @@ class IMICFPS
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link "Single Player" do
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push_state(LevelSelectMenu)
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# push_state(LoadingState.new(forward: Game, map_file: GAME_ROOT_PATH + "/maps/test_map.json"))
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end
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link "Multiplayer" do
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push_state(MultiplayerMenu)
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push_state(MultiplayerLobbyMenu)
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end
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link "Settings" do
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