Initial work on using framebuffer from GBuffer

This commit is contained in:
2020-03-25 09:18:06 -05:00
parent 9a195fbf68
commit d293772690
5 changed files with 103 additions and 3 deletions

View File

@@ -0,0 +1,10 @@
#version 330 core
out vec4 FragColor;
in vec2 outTexCoords;
uniform sampler2D screenTexture;
void main() {
FragColor = texture(screenTexture, outTexCoords);
}