Can now update AABBTree however something weird is happening where the tree grows for the same numbeer of objects...

This commit is contained in:
2019-02-25 09:35:01 -06:00
parent 5cf07ca620
commit d5a5ced955
9 changed files with 140 additions and 33 deletions

1
.gitignore vendored
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@@ -1 +1,2 @@
*.dat
profile.*

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@@ -62,6 +62,8 @@ require_relative "lib/common_methods"
require_relative "lib/math/vector"
require_relative "lib/math/bounding_box"
require_relative "lib/trees/aabb_tree_debug"
require_relative "lib/trees/aabb_tree"
require_relative "lib/trees/aabb_node"

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@@ -10,15 +10,25 @@ class IMICFPS
end
def add(entity)
@aabb_tree.insert(entity, entity.normalized_bounding_box)
@aabb_tree.insert(entity, entity.bounding_box)
end
def update
@aabb_tree.update
@game_state.entities.each do |entity|
next unless entity.is_a?(Entity)
next unless node = @aabb_tree.objects[entity]
unless entity.bounding_box == node.bounding_box
@aabb_tree.update(entity, entity.bounding_box)
end
end
check_broadphase
@physics_manager.update
# binding.irb
p @aabb_tree
end
def remove(entity)
@@ -30,7 +40,7 @@ class IMICFPS
broadphase = {}
@game_state.entities.each do |entity|
search = @aabb_tree.search(entity.normalized_bounding_box)
search = @aabb_tree.search(entity.bounding_box)
if search.size > 0
search.reject! {|ent| ent == entity}
broadphase[entity] = search
@@ -38,7 +48,7 @@ class IMICFPS
end
broadphase.each do |entity, _collisions|
_collisions.reject! {|ent| !entity.normalized_bounding_box.intersect(ent.normalized_bounding_box)}
_collisions.reject! {|ent| !entity.bounding_box.intersect(ent.bounding_box)}
# TODO: mesh aabb tree vs other mesh aabb tree check
# TODO: triangle vs other triangle check
_collisions.each do |ent|

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@@ -26,13 +26,14 @@ class IMICFPS
return temp
end
# returns boolean
# returns whether both bounding boxes intersect
def intersect(other)
(@min.x <= other.max.x && @max.x >= other.min.x) &&
(@min.y <= other.max.y && @max.y >= other.min.y) &&
(@min.z <= other.max.z && @max.z >= other.min.z)
end
# returns the difference between both bounding boxes
def difference(other)
temp = BoundingBox.new
temp.min = @min - other.min
@@ -41,6 +42,13 @@ class IMICFPS
return temp
end
# returns whether the vector is inside of the bounding box
def contains(vector)
vector.x.between?(@min.x, @max.x) &&
vector.y.between?(@min.y, @max.y) &&
vector.z.between?(@min.z, @max.z)
end
def volume
width * height * depth
end
@@ -82,5 +90,25 @@ class IMICFPS
return temp
end
def +(other)
box = BoundingBox.new
box.min = self.min + other.min
box.min = self.max + other.max
return box
end
def -(other)
box = BoundingBox.new
box.min = self.min - other.min
box.min = self.max - other.max
return box
end
def sum
@min.sum + @max.sum
end
end
end

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@@ -76,6 +76,10 @@ class IMICFPS
self / Vector.new(mag, mag, mag)
end
def sum
@x + @y + @z + @weight
end
def to_a
[@x, @y, @z, @weight]
end

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@@ -8,7 +8,7 @@ class IMICFPS
include CommonMethods
attr_accessor :scale, :visible, :renderable, :backface_culling
attr_reader :position, :rotation, :velocity
attr_reader :model, :name, :debug_color, :normalized_bounding_box
attr_reader :model, :name, :debug_color, :bounding_box
def initialize(x: 0, y: 0, z: 0, bound_model: nil, scale: MODEL_METER_SCALE, backface_culling: true, auto_manage: true, manifest_file: nil)
@position = Vector.new(x, y, z)
@scale = scale
@@ -53,9 +53,9 @@ class IMICFPS
@bound_model = model
@bound_model.model.entity = self
@bound_model.model.objects.each {|o| o.scale = self.scale}
@normalized_bounding_box = normalize_bounding_box_with_offset
@bounding_box = normalize_bounding_box_with_offset
box = normalize_bounding_box
# box = normalize_bounding_box
end
def model
@@ -79,7 +79,7 @@ class IMICFPS
@delta_time = Gosu.milliseconds
unless at_same_position?
@normalized_bounding_box = normalize_bounding_box_with_offset if model
@bounding_box = normalize_bounding_box_with_offset if model
end
end

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@@ -18,20 +18,24 @@ class IMICFPS
def insert_subtree(leaf)
if leaf?
new_node = AABBNode.new(parent: nil, object: nil, bounding_box: @bounding_box.union(leaf.bounding_box))
new_node.a = self
new_node.b = leaf
return new_node
else
cost_a = @b.bounding_box.volume + @a.bounding_box.union(leaf.bounding_box).volume
cost_a = @a.bounding_box.volume + @b.bounding_box.union(leaf.bounding_box).volume
cost_b = @b.bounding_box.volume + @a.bounding_box.union(leaf.bounding_box).volume
if cost_a < cost_b
self.a = @a.insert_subtree(leaf)
elsif cost_b < cost_a
if cost_a == cost_b
cost_a = @a.proximity(leaf)
cost_b = @b.proximity(leaf)
end
if cost_b < cost_a
self.b = @b.insert_subtree(leaf)
else
raise "FIXME"
self.a = @a.insert_subtree(leaf)
end
@bounding_box = @bounding_box.union(leaf.bounding_box)
@@ -54,6 +58,44 @@ class IMICFPS
end
def remove_subtree(leaf)
if leaf
return self
else
if leaf.parent == self
other_child = other(leaf)
other_child.parent = @parent
return other_child
else
leaf.disown_child(leaf)
return self
end
end
end
def other(leaf)
@a == leaf ? @b : @a
end
def disown_child(leaf)
value = other(leaf)
raise "Can not replace child of a leaf!" if @parent.leaf?
raise "Node is not a child of parent!" unless leaf.child_of?(@parent)
if @parent.a == self
@parent.a = value
else
@parent.b = value
end
@parent.update_bounding_box
end
def child_of?(leaf)
self == leaf.a || self == leaf.b
end
def proximity(leaf)
(@bounding_box - leaf.bounding_box).sum.abs
end
def update_bounding_box

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@@ -1,8 +1,13 @@
class IMICFPS
class AABBTree
include IMICFPS::AABBTreeDebug
attr_reader :root, :objects, :branches, :leaves
def initialize
@objects = {}
@root = nil
@branches = 0
@leaves = 0
end
def insert(object, bounding_box)
@@ -14,26 +19,15 @@ class IMICFPS
@objects[object] = leaf
if @root
@root.insert_subtree(leaf)
@root = @root.insert_subtree(leaf)
else
@root = leaf
end
end
def update
needs_update = []
@objects.each do |object, node|
next unless object.is_a?(Entity)
unless object.normalized_bounding_box == node.bounding_box
needs_update << object
end
end
needs_update.each do |object|
remove(object)
insert(object, object.normalized_bounding_box)
end
def update(object, bounding_box)
remove(object)
insert(object, bounding_box)
end
# Returns a list of all collided objects inside Bounding Box
@@ -41,15 +35,15 @@ class IMICFPS
items = []
if @root
items = @root.search_subtree(bounding_box)
items.map! {|e| e.object}
end
items.map! {|e| e.object}
return items
end
def remove(object)
leaf = @objects.delete(object)
@root.remove_subtree(leaf) if leaf
leaf = @objects.delete(object)
@root = @root.remove_subtree(leaf) if leaf
end
end
end

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@@ -0,0 +1,26 @@
class IMICFPS
# Gets included into AABBTree
module AABBTreeDebug
def inspect
@branches, @leaves = 0, 0
if @root
node = @root
debug_search(node.a)
debug_search(node.b)
end
puts "<#{self.class}:#{self.object_id}> has #{@branches} branches and #{@leaves} leaves"
end
def debug_search(node)
if node.leaf?
@leaves += 1
else
@branches += 1
debug_search(node.a)
debug_search(node.b)
end
end
end
end