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Misc.
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@@ -37,20 +37,22 @@ vec4 spotLight(Light light) {
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vec4 calculateLighting(Light light) {
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vec4 result;
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switch(light.type) {
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case DIRECTIONAL: {
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result = directionalLight(light);
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}
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case POINT: {
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result = pointLight(light);
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}
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case SPOT: {
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result = spotLight(light);
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}
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default: {
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// result = vec4(1,1,1,1);
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result = directionalLight(light);
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}
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// switch(light.type) {
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// case DIRECTIONAL: {
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// result = directionalLight(light);
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// }
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// case SPOT: {
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// result = spotLight(light);
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// }
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// default: {
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// result = pointLight(light);
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// }
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// }
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if (light.type == DIRECTIONAL) {
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result = directionalLight(light);
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} else {
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result = pointLight(light);
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}
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return result;
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