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https://github.com/cyberarm/i-mic-fps.git
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added support for ruby-prof, make trees jump to nearest vertex position.
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@@ -9,7 +9,7 @@ class IMICFPS
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def setup
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bind_model(ModelLoader.new(type: :obj, file_path: "objects/biped.obj", game_object: self))
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@speed = 2.5 # meter's per second
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@running_speed = 6.8
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@running_speed = 6.8 # meter's per second
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@old_speed = @speed
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@mass = 72 # kg
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@y_velocity = 0
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@@ -2,7 +2,10 @@ class IMICFPS
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class Tree < GameObject
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def setup
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bind_model(ModelLoader.new(type: :obj, file_path: "objects/tree.obj", game_object: self))
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self.y = @terrain.height_at(self)
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vert = @terrain.find_nearest_vertex(self)
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self.x = vert.x
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self.y = vert.y
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self.z = vert.z
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end
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# def update
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