Exported door model, added CollisionManager#on_ground?(entity), made gravity work in PhyisicsManager if Entity has physics enabled, updated test map

This commit is contained in:
2019-09-25 18:17:18 -05:00
parent 954c6899be
commit ecee086590
10 changed files with 247 additions and 47 deletions

View File

@@ -0,0 +1,13 @@
# Blender MTL File: 'door.blend'
# Material Count: 1
newmtl Material
Ns 323.999994
Ka 1.000000 1.000000 1.000000
Kd 0.800000 0.800000 0.800000
Ks 0.500000 0.500000 0.500000
Ke 0.0 0.0 0.0
Ni 1.450000
d 1.000000
illum 2
map_Kd /home/cyberarm/Code/i-mic-fps/assets/base/door/textures/door.png