Exported door model, added CollisionManager#on_ground?(entity), made gravity work in PhyisicsManager if Entity has physics enabled, updated test map

This commit is contained in:
2019-09-25 18:17:18 -05:00
parent 954c6899be
commit ecee086590
10 changed files with 247 additions and 47 deletions

View File

@@ -91,7 +91,6 @@ class IMICFPS
if @entity
@entity.orientation.y += delta
@entity.orientation.y %= 360
position_camera
else
free_move