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Removed global state for LightManager and ObjectManager, they're now inside GameState. Simplified terrain mesh.
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@@ -3,8 +3,8 @@ GEM
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specs:
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glu (8.2.2)
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glu (8.2.2-x86-mingw32)
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gosu (0.14.4)
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gosu (0.14.4-x86-mingw32)
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gosu (0.14.5)
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gosu (0.14.5-x86-mingw32)
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opengl-bindings (1.6.7)
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PLATFORMS
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@@ -17,4 +17,4 @@ DEPENDENCIES
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opengl-bindings
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BUNDLED WITH
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1.17.2
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1.17.3
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