mirror of
https://github.com/cyberarm/i-mic-fps.git
synced 2025-12-16 08:02:36 +00:00
Removed global state for LightManager and ObjectManager, they're now inside GameState. Simplified terrain mesh.
This commit is contained in:
@@ -6,7 +6,7 @@ class IMICFPS
|
||||
push_game_state(LoadingState.new(forward: Game))
|
||||
end
|
||||
link "Exit" do
|
||||
$window.close
|
||||
window.close
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
Reference in New Issue
Block a user