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https://github.com/cyberarm/i-mic-fps.git
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Removed global state for LightManager and ObjectManager, they're now inside GameState. Simplified terrain mesh.
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@@ -6,7 +6,7 @@ class IMICFPS
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push_game_state(LoadingState.new(forward: Game))
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end
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link "Exit" do
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$window.close
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window.close
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end
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end
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end
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