mirror of
https://github.com/cyberarm/i-mic-fps.git
synced 2025-12-15 15:42:35 +00:00
Added fps target, added comma
This commit is contained in:
@@ -8,10 +8,11 @@ class IMICFPS
|
||||
attr_reader :camera
|
||||
|
||||
def initialize(window_width = 1280, window_height = 800, fullscreen = false)
|
||||
fps_target = (ARGV.first.to_i != 0) ? ARGV.first.to_i : 60
|
||||
if ARGV.join.include?("--native")
|
||||
super(Gosu.screen_width, Gosu.screen_height, true)
|
||||
super(Gosu.screen_width, Gosu.screen_height, fullscreen: true, resizable: false, update_interval: 1000.0/fps_target)
|
||||
else
|
||||
super(window_width, window_height, fullscreen)
|
||||
super(window_width, window_height, fullscreen: fullscreen, resizable: false, update_interval: 1000.0/fps_target)
|
||||
end
|
||||
$window = self
|
||||
@needs_cursor = false
|
||||
@@ -55,9 +56,7 @@ class IMICFPS
|
||||
glClearColor(0,0.2,0.5,1) # skyish blue
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT) # clear the screen and the depth buffer
|
||||
|
||||
LightManager.lights.each do |light|
|
||||
light.draw
|
||||
end
|
||||
LightManager.lights.each(&:draw)
|
||||
|
||||
@camera.draw
|
||||
@skydome.draw if @skydome.renderable
|
||||
|
||||
Reference in New Issue
Block a user