Updated menus, added background to Tools

This commit is contained in:
2020-05-04 11:13:51 -05:00
parent 06fb2c0e43
commit fd3785cdcd
7 changed files with 59 additions and 40 deletions

View File

@@ -1,12 +1,21 @@
class IMICFPS
class Menu < IMICFPS::GameState
PRIMARY_COLOR = Gosu::Color.rgba(255, 127, 0, 200)
ACCENT_COLOR = Gosu::Color.rgba(155, 27, 0, 200)
BAR_SIZE = 50
BAR_SLOPE = 250
BAR_COLOR_STEP = 10
BAR_ALPHA = 200
def initialize(*args)
@elements = []
@size = 50
@slope = 250
@color_step = 10
@base_color = Gosu::Color.rgb(255, 127, 0)
@background_alpha = 200
@bar_size = BAR_SIZE
@bar_slope = BAR_SLOPE
@bar_color_step = BAR_COLOR_STEP
@bar_alpha = BAR_ALPHA
@primary_color = PRIMARY_COLOR
@accent_color = ACCENT_COLOR
window.needs_cursor = true
@__version_text = CyberarmEngine::Text.new("<b>#{IMICFPS::NAME}</b> v#{IMICFPS::VERSION} (#{IMICFPS::RELEASE_NAME})")
@@ -15,7 +24,7 @@ class IMICFPS
super(*args)
end
def title(text, color = @base_color)
def title(text, color = Gosu::Color::BLACK)
@elements << Text.new(text, color: color, size: 100, x: 0, y: 15)
@_title = @elements.last
end
@@ -31,7 +40,7 @@ class IMICFPS
end
def draw
menu_background(@base_color, @color_step, @background_alpha, @size, @slope)
menu_background(@primary_color, @accent_color, @bar_color_step, @bar_alpha, @bar_size, @bar_slope)
draw_menu_box
draw_menu
@@ -50,7 +59,7 @@ class IMICFPS
draw_rect(
window.width/4, 0,
window.width/2, window.height,
Gosu::Color.rgba(0, 0, 0, 150),
Gosu::Color.new(0x22222222),
)
end
@@ -62,7 +71,7 @@ class IMICFPS
def update
@elements.each do |e|
e.x = window.width / 2 - e.width / 2
e.x = (window.width / 2 - e.width / 2).round
e.update
end
@@ -95,19 +104,17 @@ class IMICFPS
def initialize(text, host, block)
@text, @host, @block = text, host, block
@color = @text.color
@hover_color = Gosu::Color.rgb(64, 127, 255)
@hover_color = Gosu::Color.rgb(64, 128, 255)
@text.shadow_color= Gosu::Color::BLACK
@text.shadow_size = 2
@text.shadow_alpha = 100
end
def update
if @host.mouse_over?(self)
@text.color = @hover_color
@text.shadow_color= Gosu::Color::BLACK
@text.shadow_size = 3
else
@text.color = @color
@text.shadow_color = nil
@text.shadow_size = 1
end
end