|
|
4af7f21a51
|
Make PhysicsManager use Map#gravity, defined EARTH and MOON gravity's
|
2019-09-27 14:41:50 -05:00 |
|
|
|
016e8109de
|
Gravity constant moved into constants.rb, camera can now report what it is looking at, entity has knowledge of camera now, AABB tree search can now use either BoundingBox or Ray colliders
|
2019-08-13 09:47:23 -05:00 |
|
|
|
f11b091fe0
|
Renamed lighting shader to default, shoehorned in glsl 3.30 support for Intel on Linux, removed duplicate handleGlError methods, added OpenGL and GLU to Object namespace, removed redundant includes for OpenGL and GLU, VBO and VAO now render (all be it incorrectly)
|
2019-08-11 14:53:15 -05:00 |
|
|
|
185d760a83
|
Model is now able to push data into VBO
|
2019-08-10 13:36:37 -05:00 |
|
|
|
a22a3f3f3c
|
Moved constants into their own file, LoadingState now loads shaders and now shows 'Loading [model|shader] name...', tweaked player running speed, Player model is no longer rendered when in first person view, removed redundant ShaderManager
|
2019-08-10 09:40:31 -05:00 |
|