This website requires JavaScript.
Explore
Help
Sign In
cyberarm
/
i-mic-fps
Watch
1
Star
0
Fork
0
You've already forked i-mic-fps
mirror of
https://github.com/cyberarm/i-mic-fps.git
synced
2025-12-16 16:12:35 +00:00
Code
Issues
Projects
Releases
Wiki
Activity
202
Commits
6
Branches
2
Tags
0d1d7ff6bc747e3d65ebb6fa4ad5c6292a10b6b0
Commit Graph
2 Commits
Author
SHA1
Message
Date
Cyberarm
b6d7a6ebdb
Implemented event system, Implemented initial bit of scripting system, Stubbed component system. Entities can now use the scripting system to place their 'decorations'
2019-09-26 12:13:08 -05:00
Cyberarm
eb7a7fc6d6
Added protype scripts for Alternate Tank and Power Plant, changed naming convention of assets to: package -> name instead of: package -> model
2019-09-25 22:01:03 -05:00