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cyberarm/i-mic-fps
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mirror of https://github.com/cyberarm/i-mic-fps.git synced 2025-12-17 00:22:36 +00:00
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120 Commits 6 Branches 2 Tags
1b6f8cf88053f63218e6273579c3178594ad800c
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3 Commits

Author SHA1 Message Date
Cyberarm
8ccd1506f3 Refactored Model to make faces first class objects for use in AABBTree, renamed BoundingBox.intersect to intersect? 2019-02-25 17:59:09 -06:00
Cyberarm
97818c8a33 Collision stuff 2019-02-25 11:33:18 -06:00
Cyberarm
7b903fbdb9 Refactored GameObject to Entity, replaced @x,@y,@z with @position, added @velocity vector to Entity, bricked Player terrain interaction while authoring Axis Aligned Bounding Box Tree for CollisionManager to handle all collision interaction. Added PhysicsManager stub. 2019-02-20 10:49:56 -06:00
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