Commit Graph

13 Commits

Author SHA1 Message Date
cb7b3d4883 Added static, maps, and data folders to build files, fixed crash for AssetViewer tool 2020-03-23 17:32:16 -05:00
8b35bf037e Added evergreen_tree model, added work-in-progress collada parser, renamed ModelLoader to ModelCache 2020-01-30 11:25:31 -06:00
c25df59819 Use new @include preprocessor added to CyberarmEngin::Shader 2020-01-28 10:48:47 -06:00
59334132c8 Updated gemfile to require head version of cyberarm_engine 2019-12-09 16:17:05 -06:00
af19166af2 Modern 'GL now renders properly, camera works as expected, added fallback to immediate mode if shader fails to compile. 2019-12-08 17:50:20 -06:00
9cc97fd6ec Added ocra to gemfile 2019-08-19 03:01:11 -05:00
12a588304b Added dependance on cyberarm_engine, removed duplicate code which is in cyberarm_engine 2019-08-07 12:00:39 -05:00
5a97d292c0 remove glu from gemfile, added InputMapper, using InputMapper for Camera and Player. 2019-02-17 14:14:39 -06:00
ded012a9e0 added support for ruby-prof, make trees jump to nearest vertex position. 2018-07-08 14:39:57 -05:00
e26796f42c Textures work! that 3 was only getting 2... Added --native to lunch game at native resolution and fullscreen. Added basic plane. 2018-03-20 11:18:16 -05:00
62364b2145 Broken support for textures, trying to switch to opengl-bindings gem 2018-03-18 22:38:16 -05:00
c2aebbf0e8 Added basic skydome, now using glDrawArrays :D 2018-03-18 20:31:20 -05:00
66e68581f5 Initial Commit 2017-12-28 22:14:20 -06:00