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4af7f21a51
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Make PhysicsManager use Map#gravity, defined EARTH and MOON gravity's
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2019-09-27 14:41:50 -05:00 |
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f3d3ceebb8
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Fixed crash when jumping
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2019-09-27 14:33:35 -05:00 |
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b091a489af
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Removed entity management from Game, refactored Map to MapLoader and added Map to manage world
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2019-09-27 14:30:23 -05:00 |
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eb7a7fc6d6
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Added protype scripts for Alternate Tank and Power Plant, changed naming convention of assets to: package -> name instead of: package -> model
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2019-09-25 22:01:03 -05:00 |
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19f5a0cd9c
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Added Alternate Tank, go back to using glScalef for scaling models until shader based rendering is implemented, improved Map handling of scaling.
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2019-09-25 20:59:19 -05:00 |
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ee844f256f
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Renamed objects/ to game_objects/ removed redundant entities, added Map loader and test map, made LoadingState use Map for entity asset loading.
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2019-09-25 10:09:05 -05:00 |
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