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cyberarm
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i-mic-fps
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2025-12-16 16:12:35 +00:00
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Cyberarm
d839811cfd
Fixed reloading shader which failed to compile at start up but succeeded at runtime caused crash due to Model expecting access to attribute location of shader inputs
2020-03-24 10:32:32 -05:00
Cyberarm
578c00673d
Added command to reload shaders at runtime, added support for shared scripts to Manifest, lights are now loadable from MapParser, misc changes.
2020-03-24 09:51:20 -05:00