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4f1b490600
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Use persistent hash for config
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2020-01-29 18:18:46 -06:00 |
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e7b84bd123
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Removed redundant glError? from Map class and renamed CommonMethods#glError? to #gl_error?, added debug settings for disabling shaders and whether to exit on opengl error
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2020-01-27 22:19:07 -06:00 |
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73478b7e37
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Added connect and disconnect stub commands, added autocomplete to help command.
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2019-08-11 10:20:05 -05:00 |
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ce7d132864
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Fixed some warnings, moved Subcommand into its own file, added support for subcommand and subcommand options autocomplete in Console, added texture ids to Model vertex buffer object
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2019-08-11 09:34:25 -05:00 |
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a22a3f3f3c
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Moved constants into their own file, LoadingState now loads shaders and now shows 'Loading [model|shader] name...', tweaked player running speed, Player model is no longer rendered when in first person view, removed redundant ShaderManager
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2019-08-10 09:40:31 -05:00 |
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a82e71cea7
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Added support for Console auto-complete
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2019-08-08 20:23:48 -05:00 |
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4d70ac6d5c
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Set initial values for DebugCommand
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2019-08-08 09:20:55 -05:00 |
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df27c3a873
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Added dedicated fps command
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2019-08-07 20:02:27 -05:00 |
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3eb34d023e
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Debug commands now affect game
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2019-08-07 17:58:30 -05:00 |
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3e6ff5bd4a
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Added DebugCommand, added support for 'subcommands'
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2019-08-07 17:06:40 -05:00 |
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80576a211a
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Moved menu files to be under /ui directory, added support for commands to Console!
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2019-08-07 15:36:45 -05:00 |
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